Soft-Shack:  The Artwork of Nasan Hardcastle

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September 19, 2011

Confrontation: Process

* 3:57 PM Labels: character, creature, fan art, fantasy, monster, painting tools and tricks, process, video
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Artist with +10 years experience in Concept Art, Multimedia, and Illustration - and a non-stop, crazy desire to create art.

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3D (6) alien (3) animal (20) armor (9) birds (4) birthday (6) book (2) bug (2) cartoon (30) character (19) christ (1) christmas (4) composite (1) contest (5) cover (4) creature (7) design (10) diablo (13) dinosaur (6) dog (2) drawing (18) DS Colors (4) environment (6) fan art (29) fantasy (45) halloween (12) Harry Potter (2) head (11) How to Train Your Dragon (2) interview (4) learning (6) life (4) linework (13) location (5) Lord of the Rings (1) maya (2) monster (26) painting (91) painting tools and tricks (31) process (43) published (5) religious (2) robot (3) science fiction (4) skeleton (6) sketch (23) speed painting (9) still life (2) studies weekly (10) study (20) superhero (3) Tale of Despereaux (1) Teenage Mutant Ninja Turtles (1) Thanksgiving (2) toned paper (1) valentines day (1) vector art (3) vehicle (6) video (11) violence (4) Waterford Research Institute (1)
All artwork herein is copyright Nasan Hardcastle unless otherwise noted.

How would you define an artist? ... What is your definition of art?

Definition? Hum……….That’s like trying to translate music into written notation. It’s never really the same thing is it? To try to define in words what is a visual experience does an injustice to the power of the medium.

There was a time in history when artist could easily define art for themselves, for the artistic community and for others. This all went haywire at the onslaught of WWI when so many of the values of mankind were destroyed. Art took a left turn away from wanting to improve people’s lives and instead wanted to shock them, disturb them and generally put us off. Would you be friends with someone who acted like that? So Modern Art lost their historical audience. Only those “educated” to appreciate this thinking collects art now; only critics can tell what is good and valuable. With all the rhetoric needed to explain the art, who can define it? Who would listen if we used the historic definitions, the old fashioned and outdated and goals of the artist today? We, I, would sound pretty stupid and old fashioned to preach it today, but I do.

Beauty, peace, truth and love. ...This is why I make my paintings: to improve the quality of people’s lives. To reflect the creation, as Michelangelo said, is the best we can do. This is a real gift to humanity. This is something of real quality and value to others. Not difficult to understand because it is natural to our souls. Everyone appreciates the value of love, peace, truth and beauty but our society seems to devalue the whole reason for human existence by demeaning these values. This is my goal, my values and my definition of art.

Drew Struzan Interview on The Raider
concept, concept art, illustration, art, artist, cartoon, comics, games, video games, computer games, painter, photoshop, illustrator, freelance, fantasy, science fiction, mod, modding, drawing, speed painting, tutorial, Diablo, Grim Dawn, Tale of Despereaux,
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